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Showing posts from 2016

Modularity

http://www.gamasutra.com/blogs/JoelBurgess/20130501/191514/Skyrims_Modular_Approach_to_Level_Design.php http://wiki.polycount.com/w/images/7/70/Investigation_into_modular_design_within_computer_games_v1.0.pdf https://docs.unrealengine.com/udk/Two/WorkflowAndModularity.html https://80.lv/articles/producing-dragon-age-inspired-environment/

Speedpaint dump

Paint dump

Volcano Favourite teacher - Susan So Helit                             Drought Favourite teacher - Susan So Helit Pagan Altar

Speed paints

Sweeping up the mess Pumpkin Carving                                                                               The alchemist.  Shop lifter Seven Seals I enjoyed that one so kept working on it past the timer. Pay up

Sketch Dump

  

Virtual Plein Air

I've started doing 30 minute paintings using screenshots from google maps as reference. It's quite enjoyable practice. Ireland somewhere Keystone, Colorado Stillwater, Minnesota Japanese gardens, Nelson New Zealand Russia somewhere Italy somewhere. (I really enjoyed this one :) ) Near Nelson NZ Lost the link for this one, don't know where it's from. Not sure, but I couldn't finish this one in the time limit. Portugal

Mass upload - Speedpaints

Robot Surgeon  Drummer Seamstress Maid Marrion Mischief (Managed) Sea Port Warrior Breakfast Ruby Campfire Kracken